Flocking QT Stories

Screenshot of the Flocking QT Stories Computer Simulation

Flocking QT Stories

How can we tell and listen to stories in ways that help us understand the emergence, convergence, and divergence of gender and sexual experiences? Flocking QT Stories is an interactive digital art installation that explores how computational simulations of emergent complex behaviours, combined with individual storytelling, might provide us with new ways to deepen our understanding of gender and sexuality-based marginalization and resilience through computer modelling, public coding and art.

The simulation was initially designed during a Paul D. Fleck artist residency in the Leighton Studios at the Banff Centre for Arts and Creativity. It has exhibited at the Banff Centre, TELUS Spark Science Centre, and DigiPlay at the University of Calgary Werklund School of Education.The simulation was initially developed during the Mind, Media and Matter Lab’s Paul D. Fleck artist residency in the Leighton Studios at the Banff Centre for Arts and Creativity. The simulation was designed by Dylan Paré, developed/coded by Dylan Paré and John Craig, and received advisory support from Dr. Pratim Sengupta and Dr. Marie-Claire Shanahan of the Mind, Media and Matter Lab at the University of Calgary Werklund School of Education, Canada. It has exhibited at the Banff Centre, TELUS Spark Science Centre, and DigiPlay at the University of Calgary Werklund School of Education. The algorithms build upon Dan Shiffman’s implementation of Craig Reynold’s Flocking algorithm in Processing (open source). Funding support from the US National Science Foundation is also acknowledged. The simulation is being researched as part of Dylan Paré PhD dissertation research. See the Research section for updates on publications and presentations related to this work.

Banff Centre for Arts and Creativity Open Studio Video

MEDIA COVERAGE

Rocky Mountain Outlook: ‘Boids’ demonstrate deeper meaning for LGBTQ experiences